Tomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin
A Five-Star Book Review
Do you enjoy video games? I played Nintendo’s Super Mario Brothers and Duck Hunt when I was a kid (yes, I’m that old), but I’ve never gotten into console games. Well, I did have a couple periods of life in which I was obsessed with The Sims and Candy Crush. I’ve never felt compelled to dig deeper into games. I’m much more interested in finding another book to read.
Given my general disinterest in gaming, I was hesitant to pick up Tomorrow, and Tomorrow, and Tomorrow (Tomorrow x3) by Gabrielle Zevin. But, as they say: #BookstagramMadeMeDoIt. And I am so glad it did!
Tomorrow x3 is a longform character study of two friends, Sadie and Sam, who met just before they became teenagers in the 1980s. They bonded over their love of video games while Sam and Sadie’s sister Alice were in the hospital, but then lost touch until they run into each other in Massachusetts during college. That chance meeting begins a journey of friendship as they build a groundbreaking new video game, Ichigo, and eventually form their own company, Unfair Games. Tomorrow x3 is a love story about these friends who never become romantically involved. It is a beautifully written, complex novel that shifts time periods, perspectives, and even brings you into the world of video games.
What I Loved about Tomorrow, and Tomorrow, and Tomorrow
- The characters: Sadie and Sam are the protagonists within the book, and they are flawed but fully developed characters who made me root for them as well as yell at them for poor decisions. However, my absolute favorite character in the novel was Marx, Sam’s Harvard roommate. Marx could have been a 2D side character, but Ms. Zevin brought him into the story as a real, human character. He is innately a good person who wants good for his friends, and that was so impressive. When I first started reading the Tomorrow x3, I thought Marx was going to be a stereotypical envious third wheel, but he’s not. I loved him!
- The representation: This book addresses race, mental health, disability, and sexuality. The representation is so well-represented here, and the author really refined each character’s struggles and experiences.
- The plot (and its sideplots): This book could have been a linear story told from two points of views – Sam’s and Sadie’s. But it’s not. There are flashbacks and shifts that create a more layered story. It brought so many nuances to the characters. What was also important to me is that the gaming industry was part of the story, but only as it benefits the characters and the plot. Those gaming sections brought more to the story.
- The writing: I highlighted so many passages in this book! Ms. Zevin is an amazing writer. Not only does she deliver beautiful prose, but also she leaves little moments of foreshadowing throughout the book. I love when an author uses that narrative device in a smart way. These moments weren’t blatantly obvious in the book, but I could tell when Ms. Zevin wanted us to prepare for something that was going to happen soon.
I was worried this book wouldn’t feel accessible to me because of the video gaming aspects, but it was so enjoyable. There is clearly a reason why Tomorrow, Tomorrow, and Tomorrow by Gabrielle Zevin is getting accolades this year, including being named the Book of the Year by Book of the Month! I highly recommend this one!
2 thoughts on “All the Stars for Tomorrow, and Tomorrow, and Tomorrow”
This is one of my favorite reads this year! I wasn’t into video games before reading this. But I’m now into Stardew Valley, which apparently inspired some of the games in this novel.
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Such a wonderful book!